War Thunder can look as though it has a lot more aircraft available, but it has separate instances of the Bf 109 G-2, G-6 and G-10 at Ranks 9, 13 and 14, whereas WoWP reflects those sub-variants in the various modules of the Tier VI Bf 109 G. Individual crew also have skills to upgrade in WT, apparently crew skills will be added to WoWP in the future. The gun armament and basic powerplant of WT aircraft is fixed, so there’s not much to upgrade in a dedicated fighter attack aircraft and bombers have more options with rocket and bomb payloads, some of which have to be unlocked. War Thunder has 20 Ranks compared to the ten Tiers of World of Warplanes, but the modular upgrade system of WoWP allows for greater variation within tiers, with aircraft able to upgrade the airframe, engine and armament, often quite substantially. Classes are clearly delineated as well, each nation has one line of single seat/light fighters plus a second nation-specific line heavy fighters for Gemany, attack aircraft for the USSR and carrier aircraft for the USA (Japan just has the one line of carrier fighters at the time of writing). Wargaming, on the other hand, currently have full branches in World of Warplanes, completely populated from Tiers I to X for all nations, one aircraft per branch per tier (plus a few premium options). Gaijin look to have started off from a more historical perspective with the key aircraft of WWII for War Thunder, making their tech trees slightly ramshackle some ranks unlock a whole swathe of new fighters, bombers and/or attack aircraft, other ranks have few or none. Aircraft Selectionīoth games feature hundreds of flyable aircraft from World War II (plus a few years either side), but with differing philosophies behind their selection. Apparently the controls in WoWP had a major overhaul in version 0.4.0, and more tweaks in the (current) 0.4.2 so it’s obviously something Wargaming is working on, but they just don’t feel great at the moment, especially when put up against WT. Although that might have something to do with PS2 having a lot more keys that need mapping, so when I pressed ‘E’ to apply a bit of rudder I’d forgotten it was actually the ‘enter/leave vehicle’ key, and promptly ejected.Īircraft in World of Warplanes are also easy to fly with the mouse, but its version of the Instructor is a bit dozy via To Game for Life, a post on Z’s Blog measures a 500ms delay in response to input, quite significant in high speed aerial combat. This makes flying a much simpler business than in, say, Planetside 2 emboldened by my War Thunder success I tried to fly a Scythe fighter in PS2, and it didn’t end well. ![]() In Arcade and Realistic modes there is an “Instructor” you wave the mouse around and point where you want to go, the Instructor handles all that complicated pitching and rolling and what-not so you don’t have to worry your pretty little head over it. Aircraft in War Thunder are beautifully responsive. ![]() ![]() One of the first things that jumps out when moving between the games is the difference in the way the planes handle when flown with mouse and keyboard. Being online games, though, they’re always going to be subject to change in the future, so apply suitable caveats (the quality of gameplay can go down as well as up, your premium status is at risk if you do not keep up repayments, objects in the rear view mirror are probably trying to shoot you down etc.) I can’t promise a completely balanced comparison as I’ve been playing War Thunder for three months and just dabbling in World of Warplanes for a week or two it may be that I have an unconscious prejudice having become used to the way War Thunder does certain things, but short of obtaining a neuralyzer or attempting to induce amnesia I can’t get the perspective of a completely fresh player, and my dedication to impartiality only goes so far (stopping well short of massive head trauma). Moving on, before this turns into some sort of Spanish Inquisition…)īoth games are technically in beta, though at rather different phases WT is in Open Beta that’s release in all but name, accepting money with a promise of no progress wipe prior to (official) launch, WoWP is in Closed Beta so changes are likely to be more significant and frequent. ![]() But which is better? There’s only one way to find out: play both of them and compare and contrast the relative features to determine which better suit personal preference! In a world of World War Two aircraft at war, two games are going head-to-head: World of Warplanes and War Thunder.
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