![]() The syntax of this document is described in the function SetupTestScores. may be issued as one) and Score Watchers (which trigger actions based on the values of scores). It supports basic scores, which store values, as well as Score Events (collections of operations that Simpsons_a -About the ScoreKeeper: The Score Keeper system is a flexible and data driven way to store scores. //Ĝontains Wrapper functions to assist in building the gameflow model NB: Requires simpsons_gamelfow_a to be loaded first. //ěuilds the Gameflow Structure for the Simpsons In simpsons_a, simpsons_gameflow_a and simpsons_a there are copyright, author and usage messages. Retrieval of shard key, Normandy Invasion Homer and Bart go back into the game engine ![]() Lisa and Bart find themselves in the Game Engineįrink helps Bart and Lisa exit back to Springfield ![]() Simpsons_a has several NewMovie() function calls and the first argument it requires is movieName, which has early/placeholder movie names passed to it. The old names still remain in the code and file/folder names. Three parts of a Making-of movie were planned, none of which made the final cut.Īt some point in development, the episode names were changed to what they are now.
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